I've saved Britain from the Vikings, been to Medieval Europe, conquered Middle Earth in Sauron's name, and liberated it the second time around - not many titles let you do all that. “It was a game about ancient Rome, but with a bit of work (a lot of work actually) you could turn it into something completely different. ![]() When we asked what it was that made the modding scene of Rome so enduring and how the Remaster had changed things, Ziggy praised the game’s versatility: They suggested modding and literally changed my life!” “I've been a big fan of the Total War games ever since I played a demo of Shogun, some 20 years ago… I remember sending an email to one of Creative Assembly’s lead developers asking what steps someone my age should take to make games as awesome as they do. Zbigniew (Ziggy) Kajota, known in the community as kommissar, is the leading talent behind one of ROME’s most popular mods – Total Conquest, and his roots in the Total War series run deep: With the game’s final update providing a host of new possibilities for modding, it seemed a perfect time to shine a spotlight on some of the very talented people working for the greater glory of Roma invicta! ![]() For that reason, a focus of post-release development has been to work directly with modders, listen to their feedback and empower them to create more ambitious works than ever before. ![]() With Total War: ROME REMASTERED, the goal was to give a huge update to a classic game and cement its legacy for years to come.
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